#ifndef LAPIS_H
#define LAPIS_H

#include "Object3D.h"
#include <QGLShaderProgram>
#include  <mainwindow.h>

class lapis : public Object3D
{
    Q_OBJECT



public:
    explicit lapis(MainWindow *mainWindow, const QVector3D& center = QVector3D(),
                    QObject *parent = 0);



private:
    virtual void drawGeometry(void);

public slots:

};





#endif // LAPIS_H
